It focuses on the Sole Survivor of Vault in It was released on Microsoft Windows, PlayStation 4, and Xbox One on November 10, , except in Japan, where it was released on December 17, , due to the need to censor some footage and references to atomic war, while still keeping the plot intact.
The gameplay is largely similar to that of Fallout 3 and Fallout: New Vegas , with the ability to switch from first to third-person view. Additional features include a split-piece armor system reminiscent of the armor system in The Elder Scrolls III: Morrowind , base-building, a dynamic dialogue system, an in-depth crafting system that makes use of every lootable object in the game as a source of raw material and more.
Enemies such as mole rats, mirelurks, raiders, super mutants, deathclaws, and ghouls return to the series. The player character, the Sole Survivor, accesses the in-game menus through a Pip-Boy to manage statistics, maps, data, and items. Players can also find game cartridges with retro themed mini-games which can be played on the Pip-Boy. While using V. S, real-time combat is slowed down, and action is played out from varying camera angles in a computer graphics version of "bullet time.
A new equipment system allows a wide variety of upgrades and customization for weapons and armor. Unlike the previous two Fallout games, weapons and armor do not deteriorate with use and no longer require constant maintenance.
A new feature to the series is the ability to build settlements. Within the boundaries of a settlement, players can scrap objects and structures for resources and use them to build their own structures, including housing, vegetable gardens, defenses, stores, and crafting stations. Each settlement can also connect to others by Brahmin caravan, which then share resources.
Merchants and non-player characters can inhabit player towns and help keep the settlements running as a community. Players can build various defenses around their settlements, such as turrets, guard towers, and traps, to defend the settlements from raids and attacks. Skills have been removed, replaced with a 7x10 perk chart.
At each level-up, the player can acquire a new perk, each with prerequisites based on SPECIAL attributes and level, and most have multiple tiers. A consequence of the new advancement system is that there is no hard level cap, allowing players to experience a little more freedom when it comes to exploring and combat. The player may continue playing even after they have finished all of the main quests, a feature returning from Broken Steel , which allows players to experience the aftermath of their decisions.
There are plenty of side quests to pursue, many of which can also be experienced after the main story ends. The game takes place in Boston, Massachusetts. The events of Fallout 4 occur in ; a decade after Fallout 3 and six years after the events of Fallout: New Vegas.
The setting also includes mountains, coastal regions, the outskirts of the city and the downtown Boston area. A large and still inhospitable nuclear blast site called the Glowing Sea is to the southwest. The starting area in the northwest contains low level enemies and is relatively safe, but the enemies get progressively tougher towards the southeast area of the map. The player is the Sole Survivor of Vault , who emerges years to the day and time after the Great War.
Prior to this, there is a brief period of gameplay during the pre-War era showing the player living with their spouse and child. The game features just over , lines of dialogue, more than all of the dialogue in Fallout 3 and The Elder Scrolls V: Skyrim combined.
The legal dispute is now over, with Bethesda Softworks and its in-house development studio retaining the rights to all of the Fallout franchise, including an MMO. In , Bethesda's Pete Hines said, "The whole reason we went out and acquired the license and that we now own Fallout is that we clearly intended to make more than one. When that will be or how long that will be God only knows, but we acquired it specifically because we wanted to own it and develop it and work on it like we do with The Elder Scrolls.
Development began right after Fallout 3 ' s release, in The game had minor development due to Skyrim being developed at the same time. After Skyrim was released in , Fallout 4 became the primary project for Bethesda.
During voice recording, Fallout 4 was given the codename of Angelina , ostensibly a space sci-fi game, according to the audition sides. Todd Howard revealed in an August interview with Eurogamer that Bethesda was working on two projects; one had been in development for two years beginning after Fallout 3 was released , and the other was still in pre-production.
On January 9, , the voice actor behind Three Dog Erik Todd Dellums was given permission by Bethesda to hint towards his appearance soon. Fingers crossed! Bethesda Game Studios announced on Bethblog dead link on April 15, , that they had completed all new content for Skyrim and were moving the studio's attention to an as of yet unknown title that had previously been in pre-production since Although Bethesda Softworks did announce The Evil Within during the same week, it was developed by another studio and had no direct impact on the project Bethesda Game Studios was working on.
Todd Howard was interviewed on Rock, Paper, Shotgun on February 18, , and said that a new game announcement would be very far away. And that's where the mods are. That feeds the game for a long time. And it's exciting that the new consoles are very PC-like. That opens up avenues for us going forward to do things that we've wanted to do in the past. There are kind of random ideas we're working on right now, and it's like, 'Wow, I think there's potential here to do some really cool stuff,'" he said.
The Fallout website also debuted in full Fallout 4 style, including a working teaser phone number, previously used during the Fallout 3 release. The E3 showcase was streamed on YouTube and Twitch. Bethesda revealed gameplay footage including combat, a refined VATS system, a new crafting system, concept art, and a release date, which was confirmed to be November 10, A major new feature shown during the press conference was the ability to craft and deconstruct settlements.
Fallout 4 was successfully released on November 10, , having been shipped 12 million copies to meet day one demand. The Fallout 4 Nuke Pack features a Fallout 4 lunchbox, a 37x10" Fallout 4 Print, a Vault Boy mini bobblehead, and the game in a collectible metal case. Vinyl figure, and a copy of the game.
Pip-Boy collector editions, exclusively available in North America at select retailers. Fallout 4 is the first Fallout game to have native mod support for consoles. During E3 , at the Xbox Conference, Todd Howard went on stage to tell the audience that the Xbox One will offer mod support following the release of the Creation Kit for PC, which is available for download as of April 26, The Xbox One mods support was released on May 31, and support for PlayStation 4 was due sometime in June but was delayed, and as of September 9, , mods on the PlayStation 4 were canceled.
Content available on the Creation Club is announced to be fully compatible with the main game, official add-ons, and achievements. Bethesda confirmed [20] there would be DLC coming to Fallout 4 starting early , as well as smaller updates along the same lines Skyrim saw. Fallout Wiki Explore. Fallout games. Classic games Fallout Fallout 2 Fallout Tactics. Fallout With this mod , you can look forward to literally immersing yourself in better water.
Water Redux doesn't simply make lakes, rivers, or the ocean lusher. Depending on where you might be, any body of water seems considerably dirtier or cleaner, hiding or revealing what lies beneath the surface. This mod, which shouldn't conflict with any others, simply tweaks the water clarity and the underwater visibility. Despite this, the effect is considerably notable. Carry weight is every player's dreaded stat in the early game. You just wish you could carry more. All You Can Carry makes it so you never have to worry about what to leave behind and what to bring with you ever again.
Selling the loot you find is one of the best ways to make money in Fallout 4 , but it might take a long time to profit if all you sell is a handful of weapons. This mod is essentially a cheat. So if you are looking for an immersive or intensive experience, you might want to keep your eyes peeled for another mod. Many gamers know that the best graphics in gaming are more readily available on PC. Despite that, you can still make Fallout 4 look a little more interesting. Better Graphics And Weather tweak the lighting and weather system to create slightly more compelling environments.
Although this mod won't retexture every asset in 4K, it's still a nice addition that overhauls the feel of the landscape, even if in a small capacity. Additionally, nights will seem considerably darker, so keep your Pip-Boy's flashlight handy. The best modifiers in the game come on specific armors and weapons, and these ultimately account for the best items in the game. However, you might want to put a specific legendary perk on your gun of choice.
Legendary Modification lets you do precisely that. Simply go to a workbench, have the item you want to modify at hand, and gather the necessary materials to unlock the legendary perk. You still have to actually look for components in order to enhance a weapon, which is nice since most mods simply give you unlimited access to cheats without providing a challenge. What's funnier than bumping your charisma and luck all the way up? Choose Your Own Perks adds a locker by the lift in Vault , which contains books that give you a specific perk when read.
You don't need to start a new save to use this mod, so don't be afraid of losing hours and hours of progress. You might want to use this mod in a separate save, though, unless you already beat the game. Getting access to every perk easily eliminates the challenge of any encounter. But then again, not all perks are combat-oriented, so no one will fault you for unlocking Wasteland Whisperer early.
If you are a fan of building settlements in Fallout 4, you need to get this mod. As you might already know, there is a limit to how many items you can place in a settlement. That's a shame, considering a couple of nice couches and lamps could really bring a room together. No Build Limit lets you place as many things as you want. Keep in mind that the game developers put a limit to settlement expansions for a reason, so don't go excessively overboard if you want to steer clear of performance issues.
Outfield Retreat is proof that mods on PS4 are not boring or lacking in content, despite the limitations of the console. This mod adds an incredibly lore-friendly player home in Diamond City, located in front of Abbot's home. It features a cloud workbench, which gives you access to every item in your settlements, plenty of unique storage options, and a clean water supply for all the survivalists out there.
A bed that provides the well-rested bonus is also included. The only caveat is that this home is tiny, so you can't display your power armor collection here. SimpleGreen is part of a mod series SimpleSeasons that changes the overall look of the Fallout 4 open-world. Like the title suggests, this mod is focused on Spring. Considering that the map looks rather barren with its distinctive wasteland style, SimpleGreen adds a touch of life and vibrancy by making the flora notably greener.
This mod uses assets found only in the game, optimized to ensure stable FPS. If you want your world to feel more alive and rich in vegetation, download this. Francesco Paolo Luisi is a freelance journalist who graduated from Hofstra University with a major in Journalism and a minor in English. He moved to the United States from Italy when he was a teenager, and became the first person in his family to attend and complete college. He writes about a variety of topics ranging from news to features, and started his career covering local news in New York.
He is currently one of the list-writers for TheGamer.
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